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2009-07-23
Taking a break from all the fame and fortune CD #200 brought us (ahem!), we're back with 2 games for you all greedy peeps: Pirates! and Civilization.

Pirates! was an easy one to do, but a damn good game all the same! The archive contains full docs and is set up to work on all machines. However, if you play it on anything other than a Falcon then copy the file from the ST folder to the game folder for that extra little bit of performance boost :)

Civilization seemed much easier on surface, but it took an unexpected long time to get going right. SSR from Automation has patched some Falcon problems a long time ago, and we would have been content to release that as-is, but it had problems on machines with more than 4 megs of RAM (even Steem in fact!). After fiddling out with it, the bug was found and killed (read more about it on the intro text!). While we were looking at the code, we also found a huge WTF regarding the game palette: it was actually stored in 12-bit (i.e. STE) but it was chopped down to 9-bit (STFM). So the offending code was taken out and now it looks better! Finally, full docs have been included (both in scanned format and text).

Many thanks must go to Remo Williams for extensive testing and providing with the manuals.


Right then, back to sleep!
D-Bug Team